phibby: (Default)
Arianne ([personal profile] phibby) wrote in [community profile] colors_trade2017-03-23 11:35 pm
Entry tags:

Colors Stamp Card Changes

Hey everyone! We're just about winding up the first round of Colors Stamp Card, and I wanted to get your opinions on a few things to help improve the game.

1. How was it? Did you like the variety of card requirements? Did all of the rules make sense?

2. This is the main reason for my post. I tried to gauge participation before posting the game and based the number of cards and frequency of the game (weekly vs. biweekly) on this, but you guys surprised me! The Odd Team filled up their stamp card on the second day of the second week, and the Even Team wasn't far behind. That's awesome! But a biweekly game being basically done 5 days before the next round goes up leaves a lot of dead air time, so to speak. So I'm thinking of changing the number of cards per stamp card and/or the frequency of the game. What would you guys prefer?

a. Weekly game with 16 cards per stamp card - the Odd Team had 14 cards filled in at the end of the first week and the Even Team had 15, so this would be right in the neighborhood of participation.
b. Biweekly game with 32 or 40 cards per stamp card - possible, but I'd be afraid this would be too big/unwieldy?
c. Biweekly game with 24 cards per stamp card (as it is now) but players can only donate 1 card a week
d. Keep it as is
e. Something else?

I'd like to keep the number of cards per stamp card a multiple of 8 to keep with the 8 colors we have and fit the template, but I guess it wouldn't have to be? Hmm. Prizes would be adjusted with whatever changes are made, of course!

I'm leaning towards A, but I wanted to hear what you guys would prefer before changing it. Let me know your thoughts! Thanks guys!
camilovesyou: (Default)

[personal profile] camilovesyou 2017-03-24 06:28 am (UTC)(link)
I would prefer option A as well
catfriend: (Default)

[personal profile] catfriend 2017-03-24 12:10 pm (UTC)(link)
It was super fun!! Maybe because it was a bit of a race, people were more eager to participate? I have to admit the speed at which they got filled surprised me as well.

I wouldn't mind going with Option A, but what I'd worry about is whether you'd be okay with that? Like coming up with 16 different things every week / 32 every two weeks seems like quite a lot. Unless it's like similar to this week, where the first 8 make up a word, and the next 8 are unique / themed, that might be fine.

Wouldn't mind helping with suggestions too, if that were the case! I really enjoyed this a lot though, it's awesome having a game where colors / numbers / characters on the card ALL matter.

Edit: On reading [personal profile] pinkoctopus' comment I am totally ok with that option too! And the point about making it bi-weekly so there's a longer push that you can actually see happen makes sense. If it was just one week, you don't really have to come back to it, but something happening over two weeks makes you return to see what the team's progress is, which feels nice too.

Like, having it go over a while gives it more of a buildup! And you feel more invested in the result as well, or the reward feels like a bigger deal when it's a large amount all at once rather than the same amount given out in smaller portions. So I'd say the other options have a lot of merit to them too. For instance, if Coloring Book was once a week and lowered a lot, or like 'max of 50 but weekly' I don't think it'd feel as interesting.

I'm fine with collecting themes or suggestions from players as well if need be, since a lot of other games do that, or having categories for rows of cards so it's not like a full new set of unique thing to collect every week as well!
Edited 2017-03-24 13:41 (UTC)
pinkoctopus: (Default)

[personal profile] pinkoctopus 2017-03-24 12:56 pm (UTC)(link)
I am going to go against the trend and suggest option B or C!

Option A could also work but I fear it would lose much of the sense of teamwork and turn into another game where you submit your one card and then wash your hands of the game or sit by and passively hope others post. Week 2 filled up fast because people were coordinating and waiting and ready to swoop in and dump cards for their team, after all!

Plus, if people post in [community profile] colors_trade and offer cards in help to their team, it would effectively turn "offer cards during week 2 to fill gaps from week 1, to fellow players who have already posted and are invested" into "bother people who haven't posted yet to post, every single week," but that becomes not quite worth annoying people who might even not be interested for, when you can simply wait for the week to reset!

To make 32+ easier may not be all too unwieldy! Perhaps instead of random traits, another layer could be added? For example, a 36!






Row 1: magical girls or sentai rangers of some sort, one of each color!
Slot 9: special harder modchoice trait
Row 2: Female Final Fantasy characters, one of each color!
Slot 18: special harder modchoice trait
Row 3: cards that are in numerical order starting with red and ending with gray, 1 of each color!
Slot 27: special harder modchoice trait
Row 4: challenge row! form a complete sentence with cards, 1 of each color!
Slot 36: special harder modchoice trait

For a 40-slot, another column of modchoice traits!

sharksteeth: Credit: kpop-icons @ Tumblr (Default)

[personal profile] sharksteeth 2017-03-25 04:35 am (UTC)(link)
Yes yes I like this idea! c: This will make it a little more challenging, and get people to really swap + use this time to really collaborate and work together! c:
pinkoctopus: (Default)

[personal profile] pinkoctopus 2017-03-27 04:35 am (UTC)(link)
I am happy to be of help!

And I had meant a special/different requirement but having them be Special cards is an even better idea! And it would make the character in the Special card matter more than the deck it is in, which is interesting! onoken06 could be played as "a character originally from a web manga" that has nothing to do with Ono Kensho, for example! Plus, it would be a good sink for Special cards that people are not trading!

If participation rises, 40 could be 4 rows of 8 cards with a 5th row of 8 specials, 48 could be 5 rows of 8 colors, then a 6th row of 8 specials, 56 could be 5 rows of 8 colors, then 2 rows of 8 specials? If it becomes this big, it would be easy enough to simply add rows!

Hopefully the color coordination will not be too confusing!
scblakdrgon: (Default)

[personal profile] scblakdrgon 2017-03-24 02:34 pm (UTC)(link)
I like option B or C too.
sharksteeth: (Makorin)

[personal profile] sharksteeth 2017-03-25 04:36 am (UTC)(link)
I'd like choice B! It gets more engagement and further teamwork/group chatter involved!